FANDOM


Created by Taz.

Using "RC_Core.rcm"
; Date/Time: 7:47:55 PM on 10/7/2010
; By Naddaz on TAZCO
;Basic health potion. Must have item name "Health Potion" in the editer or change the name in this script.
Function Main()

Player = Actor()
HPmax% = MaxAttribute(Player, "Health")
HP% = Attribute(Player, "Health")



If (HP <= 0)
OutPut(Player, "You are dead, and can not use potions", 255, 255, 255)
Return
Endif

TotPotionheal% = HP + 350

If (HP < HPmax)
	
		If (HasItem(Actor(), "Health Potion", 1))
		  AnimateActor(Player, "Drink", 2)
		  DoEvents(500)
		  SetAttribute(Player, "Health", TotPotionheal)
 		  Output(Player, "You have gained " + PotionHeal + " health", 100, 255, 50)
		  GiveItem(Player, "Health Potion", - 1)
		  Return
		Else
		 OutPut(Player, "You dont have any health potions left!", 255, 0, 0)
	     Return
		Endif
	
	
Else
Output(Player, "You dont need any health!", 255, 0, 0)
Return
EndIf
Return

End Function